update ui and champion enum

This commit is contained in:
2024-09-20 11:01:39 +02:00
parent e8195fe237
commit 7f82a92a2a
5 changed files with 290 additions and 93 deletions

View File

@@ -24,23 +24,8 @@ public class TraitSelectorManager : MonoBehaviour
emblemList = _emblemSelector.GetEmblems();
var champList = _championSelector.GetSelectedChampions();
int compositionSize = _compositionSize.text == "" ? 1 : int.Parse(_compositionSize.text);
//int i = 0;
//var allComposition = TraitsMapping.GetChampionSubsets(champList, compositionSize);
var coroutine = StartCoroutine(TraitsMapping.GetChampionSubsetsAsync(champList, compositionSize,emblemList, HandleCombination));
// foreach (var composition in allComposition)
// {
// var synergies = TraitsMapping.MergeEmblems(
// TraitsMapping.TraitCountInCompo(composition),
// emblemList
// );
// var activeSynergies = TraitsMapping.FilterActiveTraits(synergies);
// if (activeSynergies.Count >= _traitThreshold)
// {
// var s = TraitsMapping.CompositionToString(composition, activeSynergies);
// Debug.Log(i + " : " + s);
// i++;
// }
// }
}
private void HandleCombination(HashSet<ChampionsEnum> combination)