1154 lines
40 KiB
C#
1154 lines
40 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using NUnit.Framework;
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using UnityEngine;
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namespace Assets.Data
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{
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public class TraitsMapping : MonoBehaviour
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{
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// long for champion, int for traits
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public static Dictionary<long, int> ChampsTraits = new Dictionary<long, int>
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{
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{
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(long)ChampionsEnum.ASHE,
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TraitUtils.ToInt(
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new HashSet<TraitsEnum> { TraitsEnum.ELDRICHT, TraitsEnum.MULTISTRIKER }
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)
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},
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{
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(long)ChampionsEnum.BLITZCRANK,
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TraitUtils.ToInt(
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new HashSet<TraitsEnum> { TraitsEnum.HONEYMANCY, TraitsEnum.VANGUARD }
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)
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},
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{
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(long)ChampionsEnum.ELISE,
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TraitUtils.ToInt(
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new HashSet<TraitsEnum> { TraitsEnum.ELDRICHT, TraitsEnum.SHAPESHIFTER }
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)
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},
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{
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(long)ChampionsEnum.JAX,
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TraitUtils.ToInt(
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new HashSet<TraitsEnum> { TraitsEnum.CHRONO, TraitsEnum.MULTISTRIKER }
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)
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},
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{
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(long)ChampionsEnum.JAYCE,
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TraitUtils.ToInt(
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new HashSet<TraitsEnum> { TraitsEnum.PORTAL, TraitsEnum.SHAPESHIFTER }
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)
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},
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{
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(long)ChampionsEnum.LILLIA,
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TraitUtils.ToInt(new HashSet<TraitsEnum> { TraitsEnum.FAERIE, TraitsEnum.BASTION })
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},
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{
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(long)ChampionsEnum.NOMSY,
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TraitUtils.ToInt(new HashSet<TraitsEnum> { TraitsEnum.DRAGON, TraitsEnum.HUNTER })
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},
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{
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(long)ChampionsEnum.POPPY,
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TraitUtils.ToInt(
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new HashSet<TraitsEnum> { TraitsEnum.WITCHCRAFT, TraitsEnum.BASTION }
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)
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},
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{
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(long)ChampionsEnum.SERAPHINE,
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TraitUtils.ToInt(new HashSet<TraitsEnum> { TraitsEnum.FAERIE, TraitsEnum.MAGE })
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},
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{
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(long)ChampionsEnum.SORAKA,
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TraitUtils.ToInt(new HashSet<TraitsEnum> { TraitsEnum.SUGARCRAFT, TraitsEnum.MAGE })
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},
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{
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(long)ChampionsEnum.TWITCH,
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TraitUtils.ToInt(new HashSet<TraitsEnum> { TraitsEnum.FROST, TraitsEnum.HUNTER })
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},
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{
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(long)ChampionsEnum.WARWICK,
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TraitUtils.ToInt(new HashSet<TraitsEnum> { TraitsEnum.FROST, TraitsEnum.VANGUARD })
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},
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{
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(long)ChampionsEnum.ZIGGS,
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TraitUtils.ToInt(
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new HashSet<TraitsEnum> { TraitsEnum.HONEYMANCY, TraitsEnum.INCANTATOR }
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)
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},
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{
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(long)ChampionsEnum.ZOE,
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TraitUtils.ToInt(
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new HashSet<TraitsEnum>
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{
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TraitsEnum.WITCHCRAFT,
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TraitsEnum.SCHOLAR,
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TraitsEnum.PORTAL,
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}
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)
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},
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{
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(long)ChampionsEnum.AHRI,
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TraitUtils.ToInt(new HashSet<TraitsEnum> { TraitsEnum.ARCANA, TraitsEnum.SCHOLAR })
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},
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{
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(long)ChampionsEnum.AKALI,
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TraitUtils.ToInt(
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new HashSet<TraitsEnum>
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{
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TraitsEnum.PYRO,
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TraitsEnum.MULTISTRIKER,
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TraitsEnum.WARRIOR,
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}
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)
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},
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{
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(long)ChampionsEnum.CASSIOPEIA,
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TraitUtils.ToInt(
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new HashSet<TraitsEnum> { TraitsEnum.WITCHCRAFT, TraitsEnum.INCANTATOR }
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)
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},
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{
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(long)ChampionsEnum.GALIO,
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TraitUtils.ToInt(
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new HashSet<TraitsEnum>
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{
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TraitsEnum.PORTAL,
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TraitsEnum.VANGUARD,
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TraitsEnum.MAGE,
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}
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)
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},
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{
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(long)ChampionsEnum.KASSADIN,
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TraitUtils.ToInt(
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new HashSet<TraitsEnum> { TraitsEnum.PORTAL, TraitsEnum.MULTISTRIKER }
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)
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},
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{
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(long)ChampionsEnum.KOGMAW,
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TraitUtils.ToInt(
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new HashSet<TraitsEnum> { TraitsEnum.HONEYMANCY, TraitsEnum.HUNTER }
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)
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},
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{
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(long)ChampionsEnum.NILAH,
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TraitUtils.ToInt(
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new HashSet<TraitsEnum> { TraitsEnum.ELDRICHT, TraitsEnum.WARRIOR }
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)
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},
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{
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(long)ChampionsEnum.NUNU,
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TraitUtils.ToInt(
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new HashSet<TraitsEnum> { TraitsEnum.HONEYMANCY, TraitsEnum.BASTION }
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)
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},
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{
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(long)ChampionsEnum.RUMBLE,
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TraitUtils.ToInt(
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new HashSet<TraitsEnum>
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{
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TraitsEnum.SUGARCRAFT,
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TraitsEnum.BLASTER,
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TraitsEnum.VANGUARD,
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}
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)
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},
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{
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(long)ChampionsEnum.SHYVANA,
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TraitUtils.ToInt(
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new HashSet<TraitsEnum> { TraitsEnum.DRAGON, TraitsEnum.SHAPESHIFTER }
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)
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},
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{
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(long)ChampionsEnum.SYNDRA,
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TraitUtils.ToInt(
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new HashSet<TraitsEnum> { TraitsEnum.ELDRICHT, TraitsEnum.INCANTATOR }
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)
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},
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{
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(long)ChampionsEnum.TRISTANA,
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TraitUtils.ToInt(new HashSet<TraitsEnum> { TraitsEnum.FAERIE, TraitsEnum.BLASTER })
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},
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{
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(long)ChampionsEnum.ZILEAN,
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TraitUtils.ToInt(
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new HashSet<TraitsEnum>
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{
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TraitsEnum.FROST,
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TraitsEnum.CHRONO,
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TraitsEnum.PRESERVER,
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}
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)
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},
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{
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(long)ChampionsEnum.BARD,
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TraitUtils.ToInt(
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new HashSet<TraitsEnum>
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{
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TraitsEnum.SUGARCRAFT,
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TraitsEnum.SCHOLAR,
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TraitsEnum.PRESERVER,
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}
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)
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},
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{
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(long)ChampionsEnum.EZREAL,
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TraitUtils.ToInt(new HashSet<TraitsEnum> { TraitsEnum.PORTAL, TraitsEnum.BLASTER })
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},
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{
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(long)ChampionsEnum.HECARIM,
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TraitUtils.ToInt(
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new HashSet<TraitsEnum>
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{
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TraitsEnum.ARCANA,
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TraitsEnum.MULTISTRIKER,
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TraitsEnum.BASTION,
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}
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)
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},
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{
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(long)ChampionsEnum.HWEI,
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TraitUtils.ToInt(new HashSet<TraitsEnum> { TraitsEnum.FROST, TraitsEnum.BLASTER })
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},
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{
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(long)ChampionsEnum.JINX,
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TraitUtils.ToInt(
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new HashSet<TraitsEnum> { TraitsEnum.SUGARCRAFT, TraitsEnum.HUNTER }
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)
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},
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{
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(long)ChampionsEnum.KATARINA,
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TraitUtils.ToInt(new HashSet<TraitsEnum> { TraitsEnum.FAERIE, TraitsEnum.WARRIOR })
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},
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{
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(long)ChampionsEnum.MORDEKAISER,
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TraitUtils.ToInt(
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new HashSet<TraitsEnum> { TraitsEnum.ELDRICHT, TraitsEnum.VANGUARD }
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)
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},
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{
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(long)ChampionsEnum.NEEKO,
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TraitUtils.ToInt(
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new HashSet<TraitsEnum> { TraitsEnum.WITCHCRAFT, TraitsEnum.SHAPESHIFTER }
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)
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},
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{
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(long)ChampionsEnum.SHEN,
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TraitUtils.ToInt(new HashSet<TraitsEnum> { TraitsEnum.PYRO, TraitsEnum.BASTION })
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},
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{
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(long)ChampionsEnum.SWAIN,
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TraitUtils.ToInt(
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new HashSet<TraitsEnum> { TraitsEnum.FROST, TraitsEnum.SHAPESHIFTER }
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)
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},
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{
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(long)ChampionsEnum.VEIGAR,
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TraitUtils.ToInt(new HashSet<TraitsEnum> { TraitsEnum.HONEYMANCY, TraitsEnum.MAGE })
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},
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{
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(long)ChampionsEnum.VEX,
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TraitUtils.ToInt(new HashSet<TraitsEnum> { TraitsEnum.CHRONO, TraitsEnum.MAGE })
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},
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{
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(long)ChampionsEnum.WUKONG,
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TraitUtils.ToInt(new HashSet<TraitsEnum> { TraitsEnum.DRUID })
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},
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{
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(long)ChampionsEnum.FIORA,
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TraitUtils.ToInt(
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new HashSet<TraitsEnum> { TraitsEnum.WITCHCRAFT, TraitsEnum.WARRIOR }
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)
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},
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{
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(long)ChampionsEnum.GWEN,
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TraitUtils.ToInt(
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new HashSet<TraitsEnum> { TraitsEnum.SUGARCRAFT, TraitsEnum.WARRIOR }
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)
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},
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{
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(long)ChampionsEnum.KALISTA,
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TraitUtils.ToInt(
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new HashSet<TraitsEnum> { TraitsEnum.FAERIE, TraitsEnum.MULTISTRIKER }
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)
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},
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{
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(long)ChampionsEnum.KARMA,
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TraitUtils.ToInt(
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new HashSet<TraitsEnum> { TraitsEnum.INCANTATOR, TraitsEnum.CHRONO }
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)
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},
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{
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(long)ChampionsEnum.NAMI,
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TraitUtils.ToInt(new HashSet<TraitsEnum> { TraitsEnum.ELDRICHT, TraitsEnum.MAGE })
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},
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{
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(long)ChampionsEnum.NASUS,
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TraitUtils.ToInt(
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new HashSet<TraitsEnum> { TraitsEnum.SHAPESHIFTER, TraitsEnum.PYRO }
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)
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},
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{
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(long)ChampionsEnum.OLAF,
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TraitUtils.ToInt(new HashSet<TraitsEnum> { TraitsEnum.FROST, TraitsEnum.HUNTER })
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},
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{
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(long)ChampionsEnum.RAKAN,
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TraitUtils.ToInt(
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new HashSet<TraitsEnum> { TraitsEnum.FAERIE, TraitsEnum.PRESERVER }
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)
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},
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{
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(long)ChampionsEnum.RYZE,
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TraitUtils.ToInt(new HashSet<TraitsEnum> { TraitsEnum.PORTAL, TraitsEnum.SCHOLAR })
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},
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{
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(long)ChampionsEnum.TAHMKENCH,
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TraitUtils.ToInt(new HashSet<TraitsEnum> { TraitsEnum.ARCANA, TraitsEnum.VANGUARD })
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},
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{
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(long)ChampionsEnum.TARIC,
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TraitUtils.ToInt(new HashSet<TraitsEnum> { TraitsEnum.PORTAL, TraitsEnum.BASTION })
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},
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{
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(long)ChampionsEnum.VARUS,
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TraitUtils.ToInt(new HashSet<TraitsEnum> { TraitsEnum.PYRO, TraitsEnum.BLASTER })
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},
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{
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(long)ChampionsEnum.BRIAR,
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TraitUtils.ToInt(
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new HashSet<TraitsEnum> { TraitsEnum.ELDRICHT, TraitsEnum.SHAPESHIFTER }
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)
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},
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{
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(long)ChampionsEnum.CAMILLE,
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TraitUtils.ToInt(
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new HashSet<TraitsEnum> { TraitsEnum.CHRONO, TraitsEnum.MULTISTRIKER }
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)
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},
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{
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(long)ChampionsEnum.DIANA,
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TraitUtils.ToInt(new HashSet<TraitsEnum> { TraitsEnum.FROST, TraitsEnum.BASTION })
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},
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{
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(long)ChampionsEnum.MILLIO,
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TraitUtils.ToInt(new HashSet<TraitsEnum> { TraitsEnum.FAERIE, TraitsEnum.SCHOLAR })
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},
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{
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(long)ChampionsEnum.MORGANA,
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TraitUtils.ToInt(
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new HashSet<TraitsEnum> { TraitsEnum.WITCHCRAFT, TraitsEnum.PRESERVER }
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)
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},
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{
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(long)ChampionsEnum.NORRA,
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TraitUtils.ToInt(new HashSet<TraitsEnum> { TraitsEnum.PORTAL, TraitsEnum.MAGE })
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},
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{
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(long)ChampionsEnum.SMOLDER,
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TraitUtils.ToInt(new HashSet<TraitsEnum> { TraitsEnum.DRAGON, TraitsEnum.BLASTER })
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},
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{
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(long)ChampionsEnum.XERATH,
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TraitUtils.ToInt(new HashSet<TraitsEnum> { TraitsEnum.ARCANA })
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},
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};
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// int for trait and long for list of champions
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public static Dictionary<int, long> TraitsChamp = new Dictionary<int, long>
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{
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{
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(int)TraitsEnum.ARCANA,
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ChampionUtils.ToLong(
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new HashSet<ChampionsEnum>()
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{
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ChampionsEnum.AHRI,
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ChampionsEnum.HECARIM,
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ChampionsEnum.TAHMKENCH,
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ChampionsEnum.XERATH,
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}
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)
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},
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{
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(int)TraitsEnum.CHRONO,
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ChampionUtils.ToLong(
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new HashSet<ChampionsEnum>()
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{
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ChampionsEnum.CAMILLE,
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ChampionsEnum.JAX,
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ChampionsEnum.KARMA,
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ChampionsEnum.VEX,
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ChampionsEnum.ZILEAN,
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}
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)
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},
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{
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(int)TraitsEnum.DRAGON,
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ChampionUtils.ToLong(
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new HashSet<ChampionsEnum>()
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{
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ChampionsEnum.SMOLDER,
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ChampionsEnum.SHYVANA,
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ChampionsEnum.NOMSY,
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}
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)
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},
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{
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(int)TraitsEnum.DRUID,
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ChampionUtils.ToLong(new HashSet<ChampionsEnum>() { ChampionsEnum.WUKONG })
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},
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{
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(int)TraitsEnum.ELDRICHT,
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ChampionUtils.ToLong(
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new HashSet<ChampionsEnum>()
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{
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ChampionsEnum.ASHE,
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ChampionsEnum.BRIAR,
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ChampionsEnum.ELISE,
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ChampionsEnum.MORDEKAISER,
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ChampionsEnum.NAMI,
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ChampionsEnum.NILAH,
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ChampionsEnum.SYNDRA,
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}
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)
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},
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{
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(int)TraitsEnum.FAERIE,
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ChampionUtils.ToLong(
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new HashSet<ChampionsEnum>()
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{
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ChampionsEnum.KALISTA,
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ChampionsEnum.KATARINA,
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ChampionsEnum.LILLIA,
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ChampionsEnum.MILLIO,
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ChampionsEnum.RAKAN,
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ChampionsEnum.SERAPHINE,
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ChampionsEnum.TRISTANA,
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}
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)
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},
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{
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(int)TraitsEnum.FROST,
|
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ChampionUtils.ToLong(
|
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new HashSet<ChampionsEnum>()
|
|
{
|
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ChampionsEnum.DIANA,
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ChampionsEnum.HWEI,
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ChampionsEnum.OLAF,
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ChampionsEnum.SWAIN,
|
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ChampionsEnum.TWITCH,
|
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ChampionsEnum.WARWICK,
|
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ChampionsEnum.ZILEAN,
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}
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)
|
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},
|
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{
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(int)TraitsEnum.HONEYMANCY,
|
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ChampionUtils.ToLong(
|
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new HashSet<ChampionsEnum>()
|
|
{
|
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ChampionsEnum.BLITZCRANK,
|
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ChampionsEnum.KOGMAW,
|
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ChampionsEnum.NUNU,
|
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ChampionsEnum.VEIGAR,
|
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ChampionsEnum.ZIGGS,
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}
|
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)
|
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},
|
|
{
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(int)TraitsEnum.PORTAL,
|
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ChampionUtils.ToLong(
|
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new HashSet<ChampionsEnum>()
|
|
{
|
|
ChampionsEnum.EZREAL,
|
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ChampionsEnum.GALIO,
|
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ChampionsEnum.JAYCE,
|
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ChampionsEnum.KASSADIN,
|
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ChampionsEnum.NORRA,
|
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ChampionsEnum.RYZE,
|
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ChampionsEnum.TARIC,
|
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ChampionsEnum.ZOE,
|
|
}
|
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)
|
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},
|
|
{
|
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(int)TraitsEnum.PYRO,
|
|
ChampionUtils.ToLong(
|
|
new HashSet<ChampionsEnum>()
|
|
{
|
|
ChampionsEnum.AKALI,
|
|
ChampionsEnum.NASUS,
|
|
ChampionsEnum.SHEN,
|
|
ChampionsEnum.VARUS,
|
|
}
|
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)
|
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},
|
|
{
|
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(int)TraitsEnum.SUGARCRAFT,
|
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ChampionUtils.ToLong(
|
|
new HashSet<ChampionsEnum>()
|
|
{
|
|
ChampionsEnum.BARD,
|
|
ChampionsEnum.GWEN,
|
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ChampionsEnum.JINX,
|
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ChampionsEnum.RUMBLE,
|
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ChampionsEnum.SORAKA,
|
|
}
|
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)
|
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},
|
|
{
|
|
(int)TraitsEnum.WITCHCRAFT,
|
|
ChampionUtils.ToLong(
|
|
new HashSet<ChampionsEnum>()
|
|
{
|
|
ChampionsEnum.CASSIOPEIA,
|
|
ChampionsEnum.FIORA,
|
|
ChampionsEnum.MORGANA,
|
|
ChampionsEnum.NEEKO,
|
|
ChampionsEnum.POPPY,
|
|
ChampionsEnum.ZOE,
|
|
}
|
|
)
|
|
},
|
|
{
|
|
(int)TraitsEnum.BASTION,
|
|
ChampionUtils.ToLong(
|
|
new HashSet<ChampionsEnum>()
|
|
{
|
|
ChampionsEnum.DIANA,
|
|
ChampionsEnum.HECARIM,
|
|
ChampionsEnum.LILLIA,
|
|
ChampionsEnum.NUNU,
|
|
ChampionsEnum.POPPY,
|
|
ChampionsEnum.SHEN,
|
|
ChampionsEnum.TARIC,
|
|
}
|
|
)
|
|
},
|
|
{
|
|
(int)TraitsEnum.BLASTER,
|
|
ChampionUtils.ToLong(
|
|
new HashSet<ChampionsEnum>()
|
|
{
|
|
ChampionsEnum.EZREAL,
|
|
ChampionsEnum.HWEI,
|
|
ChampionsEnum.RUMBLE,
|
|
ChampionsEnum.SMOLDER,
|
|
ChampionsEnum.TRISTANA,
|
|
ChampionsEnum.VARUS,
|
|
}
|
|
)
|
|
},
|
|
{
|
|
(int)TraitsEnum.HUNTER,
|
|
ChampionUtils.ToLong(
|
|
new HashSet<ChampionsEnum>()
|
|
{
|
|
ChampionsEnum.JINX,
|
|
ChampionsEnum.KOGMAW,
|
|
ChampionsEnum.NOMSY,
|
|
ChampionsEnum.OLAF,
|
|
ChampionsEnum.TWITCH,
|
|
}
|
|
)
|
|
},
|
|
{
|
|
(int)TraitsEnum.INCANTATOR,
|
|
ChampionUtils.ToLong(
|
|
new HashSet<ChampionsEnum>()
|
|
{
|
|
ChampionsEnum.CASSIOPEIA,
|
|
ChampionsEnum.KARMA,
|
|
ChampionsEnum.SYNDRA,
|
|
ChampionsEnum.ZIGGS,
|
|
}
|
|
)
|
|
},
|
|
{
|
|
(int)TraitsEnum.MAGE,
|
|
ChampionUtils.ToLong(
|
|
new HashSet<ChampionsEnum>()
|
|
{
|
|
ChampionsEnum.GALIO,
|
|
ChampionsEnum.NAMI,
|
|
ChampionsEnum.NORRA,
|
|
ChampionsEnum.SERAPHINE,
|
|
ChampionsEnum.SORAKA,
|
|
ChampionsEnum.VEIGAR,
|
|
ChampionsEnum.VEX,
|
|
}
|
|
)
|
|
},
|
|
{
|
|
(int)TraitsEnum.MULTISTRIKER,
|
|
ChampionUtils.ToLong(
|
|
new HashSet<ChampionsEnum>()
|
|
{
|
|
ChampionsEnum.AKALI,
|
|
ChampionsEnum.ASHE,
|
|
ChampionsEnum.CAMILLE,
|
|
ChampionsEnum.HECARIM,
|
|
ChampionsEnum.JAX,
|
|
ChampionsEnum.KALISTA,
|
|
ChampionsEnum.KASSADIN,
|
|
}
|
|
)
|
|
},
|
|
{
|
|
(int)TraitsEnum.PRESERVER,
|
|
ChampionUtils.ToLong(
|
|
new HashSet<ChampionsEnum>()
|
|
{
|
|
ChampionsEnum.BARD,
|
|
ChampionsEnum.MORGANA,
|
|
ChampionsEnum.RAKAN,
|
|
ChampionsEnum.ZILEAN,
|
|
}
|
|
)
|
|
},
|
|
{
|
|
(int)TraitsEnum.SCHOLAR,
|
|
ChampionUtils.ToLong(
|
|
new HashSet<ChampionsEnum>()
|
|
{
|
|
ChampionsEnum.AHRI,
|
|
ChampionsEnum.BARD,
|
|
ChampionsEnum.MILLIO,
|
|
ChampionsEnum.RYZE,
|
|
ChampionsEnum.ZOE,
|
|
}
|
|
)
|
|
},
|
|
{
|
|
(int)TraitsEnum.SHAPESHIFTER,
|
|
ChampionUtils.ToLong(
|
|
new HashSet<ChampionsEnum>()
|
|
{
|
|
ChampionsEnum.BRIAR,
|
|
ChampionsEnum.ELISE,
|
|
ChampionsEnum.JAYCE,
|
|
ChampionsEnum.NASUS,
|
|
ChampionsEnum.NEEKO,
|
|
ChampionsEnum.SHYVANA,
|
|
ChampionsEnum.SWAIN,
|
|
}
|
|
)
|
|
},
|
|
{
|
|
(int)TraitsEnum.VANGUARD,
|
|
ChampionUtils.ToLong(
|
|
new HashSet<ChampionsEnum>()
|
|
{
|
|
ChampionsEnum.BLITZCRANK,
|
|
ChampionsEnum.GALIO,
|
|
ChampionsEnum.MORDEKAISER,
|
|
ChampionsEnum.RUMBLE,
|
|
ChampionsEnum.TAHMKENCH,
|
|
ChampionsEnum.WARWICK,
|
|
}
|
|
)
|
|
},
|
|
{
|
|
(int)TraitsEnum.WARRIOR,
|
|
ChampionUtils.ToLong(
|
|
new HashSet<ChampionsEnum>
|
|
{
|
|
ChampionsEnum.AKALI,
|
|
ChampionsEnum.FIORA,
|
|
ChampionsEnum.GWEN,
|
|
ChampionsEnum.KATARINA,
|
|
ChampionsEnum.NILAH,
|
|
}
|
|
)
|
|
},
|
|
};
|
|
|
|
public Dictionary<long, int> ChampionCost = new Dictionary<long, int>()
|
|
{
|
|
{ (long)ChampionsEnum.ASHE, 1 },
|
|
{ (long)ChampionsEnum.BLITZCRANK, 1 },
|
|
{ (long)ChampionsEnum.ELISE, 1 },
|
|
{ (long)ChampionsEnum.JAX, 1 },
|
|
{ (long)ChampionsEnum.JAYCE, 1 },
|
|
{ (long)ChampionsEnum.LILLIA, 1 },
|
|
{ (long)ChampionsEnum.NOMSY, 1 },
|
|
{ (long)ChampionsEnum.POPPY, 1 },
|
|
{ (long)ChampionsEnum.SERAPHINE, 1 },
|
|
{ (long)ChampionsEnum.SORAKA, 1 },
|
|
{ (long)ChampionsEnum.TWITCH, 1 },
|
|
{ (long)ChampionsEnum.WARWICK, 1 },
|
|
{ (long)ChampionsEnum.ZIGGS, 1 },
|
|
{ (long)ChampionsEnum.ZOE, 1 },
|
|
{ (long)ChampionsEnum.AHRI, 2 },
|
|
{ (long)ChampionsEnum.AKALI, 2 },
|
|
{ (long)ChampionsEnum.CASSIOPEIA, 2 },
|
|
{ (long)ChampionsEnum.GALIO, 2 },
|
|
{ (long)ChampionsEnum.KASSADIN, 2 },
|
|
{ (long)ChampionsEnum.KOGMAW, 2 },
|
|
{ (long)ChampionsEnum.NILAH, 2 },
|
|
{ (long)ChampionsEnum.NUNU, 2 },
|
|
{ (long)ChampionsEnum.RUMBLE, 2 },
|
|
{ (long)ChampionsEnum.SHYVANA, 2 },
|
|
{ (long)ChampionsEnum.SYNDRA, 2 },
|
|
{ (long)ChampionsEnum.TRISTANA, 2 },
|
|
{ (long)ChampionsEnum.ZILEAN, 2 },
|
|
{ (long)ChampionsEnum.BARD, 3 },
|
|
{ (long)ChampionsEnum.EZREAL, 3 },
|
|
{ (long)ChampionsEnum.HECARIM, 3 },
|
|
{ (long)ChampionsEnum.HWEI, 3 },
|
|
{ (long)ChampionsEnum.JINX, 3 },
|
|
{ (long)ChampionsEnum.KATARINA, 3 },
|
|
{ (long)ChampionsEnum.MORDEKAISER, 3 },
|
|
{ (long)ChampionsEnum.NEEKO, 3 },
|
|
{ (long)ChampionsEnum.SHEN, 3 },
|
|
{ (long)ChampionsEnum.SWAIN, 3 },
|
|
{ (long)ChampionsEnum.VEIGAR, 3 },
|
|
{ (long)ChampionsEnum.VEX, 3 },
|
|
{ (long)ChampionsEnum.WUKONG, 3 },
|
|
{ (long)ChampionsEnum.FIORA, 4 },
|
|
{ (long)ChampionsEnum.GWEN, 4 },
|
|
{ (long)ChampionsEnum.KALISTA, 4 },
|
|
{ (long)ChampionsEnum.KARMA, 4 },
|
|
{ (long)ChampionsEnum.NAMI, 4 },
|
|
{ (long)ChampionsEnum.NASUS, 4 },
|
|
{ (long)ChampionsEnum.OLAF, 4 },
|
|
{ (long)ChampionsEnum.RAKAN, 4 },
|
|
{ (long)ChampionsEnum.RYZE, 4 },
|
|
{ (long)ChampionsEnum.TAHMKENCH, 4 },
|
|
{ (long)ChampionsEnum.TARIC, 4 },
|
|
{ (long)ChampionsEnum.VARUS, 4 },
|
|
{ (long)ChampionsEnum.BRIAR, 5 },
|
|
{ (long)ChampionsEnum.CAMILLE, 5 },
|
|
{ (long)ChampionsEnum.DIANA, 5 },
|
|
{ (long)ChampionsEnum.MILLIO, 5 },
|
|
{ (long)ChampionsEnum.MORGANA, 5 },
|
|
{ (long)ChampionsEnum.NORRA, 5 },
|
|
{ (long)ChampionsEnum.SMOLDER, 5 },
|
|
{ (long)ChampionsEnum.XERATH, 5 },
|
|
};
|
|
|
|
public static Dictionary<int, List<int>> TraitsSteps = new Dictionary<int, List<int>>
|
|
{
|
|
{
|
|
(int)TraitsEnum.ARCANA,
|
|
new List<int> { 2, 3, 4, 5 }
|
|
},
|
|
{
|
|
(int)TraitsEnum.CHRONO,
|
|
new List<int> { 2, 4, 6 }
|
|
},
|
|
{
|
|
(int)TraitsEnum.DRAGON,
|
|
new List<int> { 2, 3 }
|
|
},
|
|
{
|
|
(int)TraitsEnum.DRUID,
|
|
new List<int> { 1 }
|
|
},
|
|
{
|
|
(int)TraitsEnum.ELDRICHT,
|
|
new List<int> { 3, 5, 7, 10 }
|
|
},
|
|
{
|
|
(int)TraitsEnum.FAERIE,
|
|
new List<int> { 3, 5, 7, 9 }
|
|
},
|
|
{
|
|
(int)TraitsEnum.FROST,
|
|
new List<int> { 3, 5, 7, 9 }
|
|
},
|
|
{
|
|
(int)TraitsEnum.HONEYMANCY,
|
|
new List<int> { 3, 5, 7 }
|
|
},
|
|
{
|
|
(int)TraitsEnum.PORTAL,
|
|
new List<int> { 3, 6, 8, 10 }
|
|
},
|
|
{
|
|
(int)TraitsEnum.PYRO,
|
|
new List<int> { 2, 3, 4, 5 }
|
|
},
|
|
{
|
|
(int)TraitsEnum.SUGARCRAFT,
|
|
new List<int> { 2, 4, 6 }
|
|
},
|
|
{
|
|
(int)TraitsEnum.WITCHCRAFT,
|
|
new List<int> { 2, 4, 6, 8 }
|
|
},
|
|
{
|
|
(int)TraitsEnum.BASTION,
|
|
new List<int> { 2, 4, 6, 8 }
|
|
},
|
|
{
|
|
(int)TraitsEnum.BLASTER,
|
|
new List<int> { 2, 4, 6 }
|
|
},
|
|
{
|
|
(int)TraitsEnum.HUNTER,
|
|
new List<int> { 2, 4, 6 }
|
|
},
|
|
{
|
|
(int)TraitsEnum.INCANTATOR,
|
|
new List<int> { 2, 4 }
|
|
},
|
|
{
|
|
(int)TraitsEnum.MAGE,
|
|
new List<int> { 3, 5, 7, 10 }
|
|
},
|
|
{
|
|
(int)TraitsEnum.MULTISTRIKER,
|
|
new List<int> { 3, 5, 7, 9 }
|
|
},
|
|
{
|
|
(int)TraitsEnum.PRESERVER,
|
|
new List<int> { 2, 3, 4, 5 }
|
|
},
|
|
{
|
|
(int)TraitsEnum.SCHOLAR,
|
|
new List<int> { 2, 4, 6 }
|
|
},
|
|
{
|
|
(int)TraitsEnum.SHAPESHIFTER,
|
|
new List<int> { 2, 4, 6, 8 }
|
|
},
|
|
{
|
|
(int)TraitsEnum.VANGUARD,
|
|
new List<int> { 2, 4, 6 }
|
|
},
|
|
{
|
|
(int)TraitsEnum.WARRIOR,
|
|
new List<int> { 2, 4, 6 }
|
|
},
|
|
};
|
|
|
|
public static Dictionary<int, int> minimalActivation = TraitsSteps.ToDictionary(
|
|
kvp => kvp.Key,
|
|
kvp => kvp.Value[0]
|
|
);
|
|
|
|
public bool TraitEnabled(int trait, int traitChampCount)
|
|
{
|
|
return traitChampCount >= minimalActivation[trait];
|
|
}
|
|
|
|
/// <summary>
|
|
/// first int is the trait, second int is the number of champions with this trait
|
|
/// </summary>
|
|
/// <param name="compo"></param>
|
|
/// <returns></returns>
|
|
public static Dictionary<int, int> TraitCountInCompo(long compo)
|
|
{
|
|
Dictionary<int, int> synergies = new Dictionary<int, int>();
|
|
for (int i = 0; i < 64; i++)
|
|
{
|
|
if ((compo & (1L << i)) != 0)
|
|
{
|
|
var champ = (long)i;
|
|
var traits = ChampsTraits[champ];
|
|
// combine the traits within synergies using bitwise operation
|
|
for (int trait = 0; trait < 22; trait++)
|
|
{
|
|
if ((traits & (1 << trait)) != 0)
|
|
{
|
|
if (synergies.ContainsKey(trait))
|
|
{
|
|
synergies[trait]++;
|
|
}
|
|
else
|
|
{
|
|
synergies.Add(trait, 1);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return synergies;
|
|
}
|
|
|
|
/// <summary>
|
|
/// first int is trait, second int is the number of champions with this trait
|
|
/// output is int of the flag of active traits
|
|
/// </summary>
|
|
/// <param name="synergies"></param>
|
|
/// <returns></returns>
|
|
public static int FilterActiveTraits(Dictionary<int, int> synergies)
|
|
{
|
|
int output = 0;
|
|
foreach (var kvp in synergies)
|
|
{
|
|
if (kvp.Value >= minimalActivation[kvp.Key])
|
|
{
|
|
output |= kvp.Key;
|
|
}
|
|
}
|
|
return output;
|
|
}
|
|
|
|
/// <summary>
|
|
/// trait is the trait, count is the number of champions with this trait
|
|
/// </summary>
|
|
/// <param name="synergies"></param>
|
|
/// <param name="additionalEmblems"></param>
|
|
/// <returns></returns>
|
|
public static Dictionary<int, int> MergeEmblems(
|
|
Dictionary<int, int> synergies,
|
|
Dictionary<int, int> additionalEmblems
|
|
)
|
|
{
|
|
Dictionary<int, int> mergedEmblems = new Dictionary<int, int>();
|
|
|
|
mergedEmblems = synergies
|
|
.Concat(additionalEmblems)
|
|
.GroupBy(x => x.Key)
|
|
.ToDictionary(x => x.Key, x => x.Sum(y => y.Value));
|
|
return mergedEmblems;
|
|
}
|
|
|
|
void Start()
|
|
{
|
|
}
|
|
|
|
|
|
|
|
public void DisplayTraits(Dictionary<TraitsEnum, int> traits)
|
|
{
|
|
foreach (var kvp in traits)
|
|
{
|
|
Debug.Log($"{kvp.Key} : {kvp.Value}");
|
|
}
|
|
}
|
|
|
|
public string DisplayComposition(HashSet<ChampionsEnum> compo)
|
|
{
|
|
StringBuilder sb = new StringBuilder();
|
|
foreach (var champ in compo)
|
|
{
|
|
sb.Append(champ.ToString() + " / ");
|
|
}
|
|
return sb.ToString();
|
|
}
|
|
|
|
// public static IEnumerator GetChampionSubsetsAsync(
|
|
// long possibleChamp,
|
|
// long mandatoryChamps,
|
|
// int size,
|
|
// Dictionary<int, int> emblemList,
|
|
// System.Action<long> onCombinationGenerated
|
|
// )
|
|
// {
|
|
// List<long> possibleChampList = new List<long>();
|
|
// foreach (var champ in ChampsTraits.Keys)
|
|
// {
|
|
// if ((possibleChamp & champ) != 0)
|
|
// {
|
|
// possibleChampList.Add(champ);
|
|
// }
|
|
// }
|
|
|
|
// int n = possibleChampList.Count;
|
|
// }
|
|
|
|
/// <summary>
|
|
/// Create a list of compositions based on the possible champions, mandatory champions, size of the composition, and the list of emblems.
|
|
/// each composition much contain all mandatory champs, and can contain any number of possible champs.
|
|
/// No other champions are allowed in the composition.
|
|
/// Composition is stored in the shape of a long, where each bit represents a champion.
|
|
///
|
|
/// </summary>
|
|
/// <param name="possibleChamp"></param>
|
|
/// <param name="mandatoryChamps"></param>
|
|
/// <param name="size"></param>
|
|
/// <param name="emblemList"></param>
|
|
/// <param name="onCombinationGenerated"></param>
|
|
// /// <returns></returns>
|
|
// public static List<long> GetCompositionList(
|
|
// long possibleChamp,
|
|
// long mandatoryChamps,
|
|
// int size,
|
|
// Dictionary<int, int> emblemList,
|
|
// System.Action<long> onCombinationGenerated
|
|
// )
|
|
// {
|
|
// Dictionary<int,int> allTraits = emblemList;
|
|
// int alreadySelectionChampCount = mandatoryChamps.CountSetBits();
|
|
// }
|
|
|
|
public static List<HashSet<ChampionsEnum>> GetChampionSubsets(
|
|
HashSet<ChampionsEnum> champs,
|
|
int size
|
|
)
|
|
{
|
|
List<HashSet<ChampionsEnum>> result = new List<HashSet<ChampionsEnum>>();
|
|
|
|
if (size == 0)
|
|
{
|
|
result.Add(new HashSet<ChampionsEnum>());
|
|
return result;
|
|
}
|
|
|
|
List<ChampionsEnum> champList = champs.ToList();
|
|
|
|
// Handle the edge case when size is greater than the number of available champions.
|
|
if (size > champList.Count)
|
|
{
|
|
return result; // No valid subsets if size is too large.
|
|
}
|
|
|
|
// Use a bit mask approach to generate all subsets of the specified size.
|
|
int n = champList.Count;
|
|
int[] indices = new int[size];
|
|
for (int i = 0; i < size; i++)
|
|
indices[i] = i;
|
|
|
|
while (true)
|
|
{
|
|
HashSet<ChampionsEnum> subset = new HashSet<ChampionsEnum>();
|
|
foreach (int index in indices)
|
|
{
|
|
subset.Add(champList[index]);
|
|
}
|
|
result.Add(subset);
|
|
|
|
// Generate the next combination of indices
|
|
int i;
|
|
for (i = size - 1; i >= 0; i--)
|
|
{
|
|
if (indices[i] != i + n - size)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (i < 0)
|
|
{
|
|
break; // All combinations have been generated.
|
|
}
|
|
|
|
indices[i]++;
|
|
for (int j = i + 1; j < size; j++)
|
|
{
|
|
indices[j] = indices[j - 1] + 1;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
public static List<HashSet<ChampionsEnum>> GetChampionSubsetsRec(
|
|
HashSet<ChampionsEnum> champs,
|
|
int size
|
|
)
|
|
{
|
|
List<HashSet<ChampionsEnum>> result = new List<HashSet<ChampionsEnum>>();
|
|
if (size == 0)
|
|
{
|
|
result.Add(new HashSet<ChampionsEnum>());
|
|
return result;
|
|
}
|
|
if (champs.Count == 0)
|
|
{
|
|
return result;
|
|
}
|
|
ChampionsEnum first = champs.First();
|
|
HashSet<ChampionsEnum> rest = new HashSet<ChampionsEnum>(champs);
|
|
rest.Remove(first);
|
|
List<HashSet<ChampionsEnum>> subResult = GetChampionSubsetsRec(rest, size - 1);
|
|
foreach (var set in subResult)
|
|
{
|
|
set.Add(first);
|
|
}
|
|
result.AddRange(subResult);
|
|
result.AddRange(GetChampionSubsetsRec(rest, size));
|
|
return result;
|
|
}
|
|
|
|
public static int MaxIntForCombinationOfn(int n)
|
|
{
|
|
return (1 << n) - 1;
|
|
}
|
|
|
|
internal static string CompositionToString(
|
|
HashSet<ChampionsEnum> composition
|
|
)
|
|
{
|
|
StringBuilder sb = new StringBuilder();
|
|
foreach (var champ in composition)
|
|
{
|
|
sb.Append(champ.ToString() + " / ");
|
|
}
|
|
sb.Append(" --------- ");
|
|
// HashSet<TraitsEnum> activeSynergies = FilterActiveTraits(ChampionUtils.ToLong(composition)));
|
|
// foreach (var trait in activeSynergies)
|
|
// {
|
|
// sb.Append(trait.ToString() + " / ");
|
|
// }
|
|
return sb.ToString();
|
|
}
|
|
|
|
/// <summary>
|
|
/// I have a list of champion that are fixed, in a long called mandatoryChamps.
|
|
/// I have a list of champions that are possible, in a long called possibleChamps.
|
|
/// I want to generate all possible combinations of champions that contain all mandatory champions.
|
|
/// I can use MaxIntForCombinationOfn to get the maximum number of possible combinations and iterate over all possible combination,
|
|
/// each bit of the combination will represent the nth champion in the list of possible champions, which is not a list but a long.
|
|
/// The composition will be composed of all the mandatory champs and some of the possible champs, to add up to the composition size exactly.
|
|
/// </summary>
|
|
/// <param name="composition"></param>
|
|
/// <param name="activeSynergies"></param>
|
|
/// <returns></returns>
|
|
///
|
|
public static List<long> GenerateCombinations(
|
|
long mandatoryChamps,
|
|
long possibleChamps,
|
|
int compositionSize
|
|
) {
|
|
Assert.IsTrue((mandatoryChamps & possibleChamps) == 0);
|
|
|
|
List<long> compositions = new List<long>();
|
|
int champToSelectCount = compositionSize - ChampionUtils.NumberOfChampions(mandatoryChamps);
|
|
int possibleChampCount = ChampionUtils.NumberOfChampions(possibleChamps);
|
|
Assert.IsTrue(champToSelectCount >= 0); // else we have too many mandatory champs
|
|
HashSet<long> combinations = BitWise.GetAllPermutation(champToSelectCount, possibleChampCount);
|
|
foreach (var combinationOfPossibleChamps in combinations)
|
|
{
|
|
// generating one composition based on the combination.
|
|
// combination 10010 will add the second and fifth champion of the possibleChamps list to the composition.
|
|
long composition = mandatoryChamps;
|
|
int possibleChampIterator = 0;
|
|
int kThChampFound = 0;
|
|
while (possibleChampIterator < champToSelectCount)
|
|
{
|
|
if ((combinationOfPossibleChamps & (1 << possibleChampIterator)) != 0)
|
|
{
|
|
long champ = ChampionUtils.GetNthChampion(possibleChamps,kThChampFound);
|
|
composition |= champ;
|
|
kThChampFound++;
|
|
}
|
|
possibleChampIterator++;
|
|
}
|
|
compositions.Add(composition);
|
|
}
|
|
return compositions;
|
|
}
|
|
|
|
|
|
|
|
public static IEnumerator DisplayCompositions(List<long> compositions)
|
|
{
|
|
Debug.Log("Number of compositions : " + compositions.Count);
|
|
yield return null;
|
|
foreach (var compo in compositions)
|
|
{
|
|
Debug.Log(CompositionToString(ChampionUtils.FromLong(compo)));
|
|
yield return null;
|
|
}
|
|
}
|
|
}
|
|
}
|