This commit is contained in:
2024-09-22 17:35:29 +02:00
parent 07556b4018
commit 4a6378dab0
23 changed files with 5554 additions and 1739 deletions

View File

@@ -3,8 +3,9 @@ using System.Collections.Generic;
using TMPro;
using UnityEngine;
public class UIToLogic : MonoBehaviour
public class EmblemSelector : MonoBehaviour
{
[SerializeField] private int _defaultEmblemCount = 0;
[SerializeField]
private TMP_InputField _arcanaEmblems;
@@ -107,28 +108,28 @@ public class UIToLogic : MonoBehaviour
}
public void Reset()
{
_arcanaEmblems.text = "0";
_chronoEmblems.text = "0";
_dragonEmblems.text = "0";
_druidEmblems.text = "0";
_eldrichtEmblems.text = "0";
_faerieEmblems.text = "0";
_frostEmblems.text = "0";
_honeymancyEmblems.text = "0";
_portalEmblems.text = "0";
_pyroEmblems.text = "0";
_sugarcraftEmblems.text = "0";
_witchcraftEmblems.text = "0";
_bastionEmblems.text = "0";
_blasterEmblems.text = "0";
_hunterEmblems.text = "0";
_incantatorEmblems.text = "0";
_mageEmblems.text = "0";
_multistrikerEmblems.text = "0";
_preserverEmblems.text = "0";
_scholarEmblems.text = "0";
_shapeshifterEmblems.text = "0";
_vanguardEmblems.text = "0";
_warriorEmblems.text = "0";
_arcanaEmblems.text = _defaultEmblemCount.ToString();
_chronoEmblems.text = _defaultEmblemCount.ToString();
_dragonEmblems.text = _defaultEmblemCount.ToString();
_druidEmblems.text = _defaultEmblemCount.ToString();
_eldrichtEmblems.text = _defaultEmblemCount.ToString();
_faerieEmblems.text = _defaultEmblemCount.ToString();
_frostEmblems.text = _defaultEmblemCount.ToString();
_honeymancyEmblems.text = _defaultEmblemCount.ToString();
_portalEmblems.text = _defaultEmblemCount.ToString();
_pyroEmblems.text = _defaultEmblemCount.ToString();
_sugarcraftEmblems.text = _defaultEmblemCount.ToString();
_witchcraftEmblems.text = _defaultEmblemCount.ToString();
_bastionEmblems.text = _defaultEmblemCount.ToString();
_blasterEmblems.text = _defaultEmblemCount.ToString();
_hunterEmblems.text = _defaultEmblemCount.ToString();
_incantatorEmblems.text = _defaultEmblemCount.ToString();
_mageEmblems.text = _defaultEmblemCount.ToString();
_multistrikerEmblems.text = _defaultEmblemCount.ToString();
_preserverEmblems.text = _defaultEmblemCount.ToString();
_scholarEmblems.text = _defaultEmblemCount.ToString();
_shapeshifterEmblems.text = _defaultEmblemCount.ToString();
_vanguardEmblems.text = _defaultEmblemCount.ToString();
_warriorEmblems.text = _defaultEmblemCount.ToString();
}
}